It's not the size that matters but the curve

1/23/2011 11:07:20 PM

By RetroRalph

New video showing a new shader in action. Thanks to cgwg for their shader.

One thing I forgot to mention a few months ago is about youtube and its video uploads. When I uploaded a video with the filename having "911" in it (due to RetroCopy v0.911) , the video took about 3 hours to upload. Coincidence or some sort of youtube screening process!?

2 responses to It's not the size that matters but the curve

Waxonator wrote:

1/24/2011 4:06:02 PM

It's kinda hard to see in the video, but I tried it out the CRT shader with BSNES, and I love it. Thank you so much for implementing this in RetroCopy!

RetroRalph wrote:

1/25/2011 1:28:57 AM

It is hard to see. I adjusted the fade algorithm (LCD Fade 4) and combined with the screen curvature shader you would almost believe it's a real CRT. Of course you need 60FPS recordings to see it properly and youtube is only 30fps, but I think you'll like it in action.

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