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1 year ago - Thursday, March 18, 2010
Type: Member
Posts: 59
Joined: 12/14/2009
wow that was fast!! keep it up keep it up! :)
1 year ago - Thursday, March 18, 2010
Type: Administrator
Posts: 1336
Joined: 7/19/2009
Mapper 13

1 year ago - Friday, March 19, 2010
Type: Administrator
Posts: 1336
Joined: 7/19/2009
Mapper 10


1 year ago - Friday, March 19, 2010
Type: Administrator
Posts: 1336
Joined: 7/19/2009
Mapper 5 (no mapper sound emulation yet, but Castlevania doesn't use it anyhow)


1 year ago - Friday, March 19, 2010
Type: Member
Posts: 59
Joined: 12/14/2009
Great Ralph! but will you be able to implement support for VRC6 sound later? (Akumajou Densetsu (Castlevania 3)
1 year ago - Friday, March 19, 2010
Type: Administrator
Posts: 1336
Joined: 7/19/2009
Yes support for anything can be added given enough time and motivation... ;)
1 year ago - Friday, March 19, 2010
Type: Member
Posts: 59
Joined: 12/14/2009
whish i could help you with coding but i can´t :( ....guess my part will be to keep you as motivated as possible by positive feedback :clap:
1 year ago - Saturday, April 10, 2010
Type: Member
Posts: 63
Joined: 12/13/2009
That's cool, RetroRalph. Keep up the good work!

[Because I don't want to imagine how many hours it will take to have a complete NES database, considering the huge ammount of carts and fan translations out there]
1 year ago - Tuesday, April 13, 2010
Type: Member
Posts: 126
Joined: 8/31/2009
when are you going to add support for the extra audio chip that Castlevania 3 used.
1 year ago - Tuesday, April 13, 2010
Type: Administrator
Posts: 1336
Joined: 7/19/2009
panzeroceania wrote:

when are you going to add support for the extra audio chip that Castlevania 3 used.


Not sure, probably when the moons align and we can get a working NES team on the database. :D

I like going over every game when the DATs are being created to ensure they all work, and if not why not.
1 year ago - Monday, September 20, 2010
Type: Member
Posts: 63
Joined: 12/13/2009
A question for RetroRalph: Is Mapper #19 (Rolling Thunder) enabled in v0.850? I can't load the game.

1 year ago - Monday, September 20, 2010
Type: Administrator
Posts: 1336
Joined: 7/19/2009
Mapper 19 isn't done.... Rolling Thunder uses 64 too?
1 year ago - Tuesday, September 21, 2010
Type: Member
Posts: 63
Joined: 12/13/2009
Dunno. Maybe the US or European versions do? My copy is a Japanese version, and it complains of #19 mapper.
333 days ago - Friday, March 11, 2011
Type: Member
Posts: 284
Joined: 3/11/2011
Nes Mapper # 160 not supported (Aladin Snes hack for Nes)


http://i.ytimg.com/vi/8es_5oQkNOc/0.jpg




333 days ago - Friday, March 11, 2011
Type: Member
Posts: 284
Joined: 3/11/2011
Nes Mapper # 209 not supported (Punch-Out)




http://1.bp.blogspot.com/_SHaUKvEpukE/TCuB_k99wJI/AAAAAAAACPA/mv7bvpRiPzU/s1600/Mike+Tyson%27s+Punch-Out!!+Facility-War3z.BlogSpot.Com.png




http://img117.imageshack.us/img117/4926/virtuanes20090301233448.jpg

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