The graphics commands will be in menu form very soon. I don't want any hidden keyboard commands really, anything that is keyboard driven will be in the input section.
For now :-
F2 : Some debug stats
F3 : Zoom when in fullscreen
F5 : Pixel/Smooth filter
F6 : 4 Different graphics filters
I'm going to be turning on save states within a week or two as well, the only reason I haven't yet is because they might break version to version but for now at least SMS/GG/SEGAE will be very stable, NES/MD likely won't. But having version specific save states is probably better than none at all especially when it comes to bigger RPG type games.