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A question: are the 3D glasses supported?

      

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1 year ago - Sunday, February 13, 2011
Type: Administrator
Posts: 1336
Joined: 7/19/2009
unfnknblvbl wrote:

is it possible to enable support for red/cyan anaglyph 3D? My new Geforce 460 enables this in pretty much any 3D game I care to throw at it and for the most part, it looks pretty good.


So it works in the RetroCopy game room?

unfnknblvbl wrote:

Dega supports red/blue glasses, and for the most part, it works pretty well, so long as it's not a dark background. I have red/cyan glasses, so it's not as convincing as it could be, but it's still pretty fun.


It's one of those things that are on the to do list. Tommy has me looking at Game Gear stuff so I might try and sneak that in.
1 year ago - Sunday, February 13, 2011
Type: Member
Posts: 5
Joined: 8/31/2009
[quote=RetroRalph]
unfnknblvbl wrote:

is it possible to enable support for red/cyan anaglyph 3D? My new Geforce 460 enables this in pretty much any 3D game I care to throw at it and for the most part, it looks pretty good.


So it works in the RetroCopy game room?[/quote]

unfortunately not - there are some games that just don't work at all with it, and as far as I can tell, they're all using OpenGL instead of D3D. Mind you, I'm using Win7 64bit, and everything I've heard so far tells me that OpenGL works fine in XP.

unfnknblvbl wrote:

Dega supports red/blue glasses, and for the most part, it works pretty well, so long as it's not a dark background. I have red/cyan glasses, so it's not as convincing as it could be, but it's still pretty fun.


It's one of those things that are on the to do list. Tommy has me looking at Game Gear stuff so I might try and sneak that in.


Ooooh, I look forward to it :)

edit: nested quotes are a bit hit and miss, eh? :D
Edited 1 times. Last edit by unfnknblvbl
1 year ago - Sunday, February 13, 2011
Type: Administrator
Posts: 1336
Joined: 7/19/2009
unfnknblvbl wrote:

unfortunately not - there are some games that just don't work at all with it, and as far as I can tell, they're all using OpenGL instead of D3D. Mind you, I'm using Win7 64bit, and everything I've heard so far tells me that OpenGL works fine in XP.


Well that sucks. :)


unfnknblvbl wrote:

edit: nested quotes are a bit hit and miss, eh? :D


Yeah... custom forum software... what can you do... besides fix it... ;)
1 year ago - Tuesday, May 17, 2011
Type: Member
Posts: 4
Joined: 5/12/2011
[quote=RetroRalph]
unfnknblvbl wrote:

is it possible to enable support for red/cyan anaglyph 3D? My new Geforce 460 enables this in pretty much any 3D game I care to throw at it and for the most part, it looks pretty good.


So it works in the RetroCopy game room?

unfnknblvbl wrote:

Dega supports red/blue glasses, and for the most part, it works pretty well, so long as it's not a dark background. I have red/cyan glasses, so it's not as convincing as it could be, but it's still pretty fun.


It's one of those things that are on the to do list. Tommy has me looking at Game Gear stuff so I might try and sneak that in.[/quote]

Yes, the Dega red/blue is really pretty nice in fact. It is the only emulator I know of for the SMS that actually has this feature, so I still keep it around till this day just for that. I'd *love* to see this feature in Retrocopy.
1 year ago - Wednesday, May 18, 2011
Type: Member
Posts: 135
Joined: 5/8/2011
eightbit wrote:



Yes, the Dega red/blue is really pretty nice in fact. It is the only emulator I know of for the SMS that actually has this feature, so I still keep it around till this day just for that. I'd *love* to see this feature in Retrocopy.


Me too! ;)

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