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GPU Filter : Screen Curve + Phosphor - Does nothing !

      

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215 days ago - Thursday, October 20, 2011
Type: Member
Posts: 2
Joined: 10/18/2011
Hello,

Setting that filter simply produces nothing, here's my config :

- Core 2 Duo T9300
- 4 Gb
- Win 7 - 64-bit
- Quadro FX570M 256Mb (OpenGL 3.3.0)

Note, I tried with NES games.

Thank you !
214 days ago - Thursday, October 20, 2011
Type: Member
Posts: 36
Joined: 9/8/2011
I thought I was the only one having that issue. :\
214 days ago - Friday, October 21, 2011
Type: Member
Posts: 2
Joined: 10/18/2011
Do you have that issue on MAME as well ? When I put it on MAME, everything slows down, you clearly hear it ... and no picture on screen.

Here's the shader in question :
http://filthypants.blogspot.com/2011/05/more-emulator-pixel-shaders-crt-updated.html

Source :
https://gitorious.org/bsnes/xml-shaders/trees/master/shaders

Gulikoza converted it for DOSBOX and it works for me (in DOSBOX) :
http://www.si-gamer.net/gulikoza/

IMO, there's too much stuff inside original one for the intended result,
that's certainly why it might work only on newer cards, but on mine it doesn't.
(I do GL/shader dev...)

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